Flight Simulation Publications

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Publications

  • J. Qin, M. Wan, H. Qu, and A. Kaufman ” Accelerating Voxel-Based Terrain Rendering with Keyframe-Free Image Based Rendering ,” to appear in International Workshop on Volume Graphics,
  • H. Qu, and A. Kaufman (2001) ” Sample-Based Rendering ,” Technical Report, Computer Science Department, SUNY at Stony Brook, Stony Brook, NY 2001
  • H. Qu, M. Wan, J. Qin, and A. Kaufman (2000) ” Image Based Rendering with Stable Frame Rates ,” IEEE Visualization ‘2000 Conference Proceedings , 2000 (full paper: PDF )
  • M. Wan, N. Zhang, A. Kaufman, and H. Qu (1999) ” Interactive Stereoscopic Rendering of Voxel-Based Terrain ,” IEEE Virtual Reality ’00 Conference Proceedings , Houston, Texas, 1999, pp 53-60
  • M. Wan, H. Qu, and A. Kaufman (1999) ” Virtual Flythrough Over Voxel-Based Terrain ,” IEEE Virtual Reality ’99 Conference Proceedings , Houston, Texas, 1999, pp 53-60
  • C. Huang, H. Qu, and A. Kaufman (1998) ” Volume Rendering with Haptic Interaction ,” Proceedings of the Third PHANTOM Users Group Workshop , MIT, Boston, MA 1998
  • A. Kaufman ” Volume Terrain Modeling and Rendering for Flight Simulation ,” , vol. , pp. (full paper: PS PDF )
  • C.E. Prakash, and A. Kaufman (1997) ” Volume Terrain Modeling and Rendering for Visual Flythrough (full paper: PS PDF )
    Technical Report cvc970415, Computer Science Department, SUNY at Stony Brook, April 1997
  • C.E. Prakash, and A. Kaufman (1997) ” Performance of Parallel Volume Graphics Algorithms on SGI Power Challenge ,” , March 1997 (full paper: PS PDF )